It’s simple, grab a scroll quest from a merchant (costs 1 gold), collect desired items within given location, craft these items with the scroll quest to collect the desired amount (in amount of 1-5 at once) and receive the xp and some additional reward. To make the leveling faster, but also more interesting, this mod opted for providing tens of fetch scroll quests. But simply increasing experience gain doesn’t sound very enticing. We all played Diablo II thousand times over and nobody is really interested in lenghty leveling of yet another character. Obviously the higher difficulty, the better the reward. The endgame maps come in 3 difficulties that can be chosen from. This means you need to collect parts to open portals to new locations. The materials for Smithing are acquired in new endgame locations that you can enter trough the usage of Pandora’s Box. This includes usual attribute effects, but also party-shared effects, chance to cast skills and even non-character skills. Thanks to the new Smithing system, the potential of this diversification is infinite, as it allows players to customize their equipment to such lengths, that you can decide every single attribute. It was designed to significantly increase diversity of gameplay and builds. This is a vanilla-styled mod built on version 1.13c.